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Equally new are the war machines, which use stones and arrows to decimate opponents very quickly from a distance and thus make the game a lot easier. However, these units are very weak or very expensive, the advantage is that no production chains for weapons and armaments have to be set up. With the Gold Edition The Peasants Rebellion, mercenaries were introduced that can be purchased with gold in the town hall. As a result, the combination with ranged fighters who attack across allied units but are extremely vulnerable in close combat plays a key role. Each unit occupies one space on the map grid, which is why not all melee fighters can usually fight at the same time in larger battles. Horsemen are somewhat superior to infantrymen, staff-bearers are very effective against riders, infantry is superior to staff-bearers. The strengths of the melee units roughly follow a classic rock-paper-scissors system. Mercenary (rebel, vagabond, squire, barbarian / warrior, (militia)).Infantry (militia, ax fighter, swordsman, (barbarian / warrior)).The military is divided into the following groups: For such training you need a recruit, the respective weapons and armor and, if necessary, a horse for mounted units.
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The weapons produced in workshops are stored in the barracks and can be used there for recruitment.
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#Knights and merchants free windows
An executable version for Windows exists and is made available on the project website. The resulting application is provided as freeware, but a version of the original game must already be installed in order to use the KaM Remake. In addition to eliminating errors, changes to the game mechanics are also implemented in some cases, for example the introduction of a building for trading in goods. Essentially, an exact reproduction of the original game is sought. The project aims to completely rewrite the game engine, partly using the existing game files. Several fans are working on reprogramming the game for modern systems. In 2009 Knights and Merchants: TPR was re-released in a version prepared for Windows XP and 7 by Good Old Games. In 2007, Nottingham- based Linux Game Publishing released a port, performed by RuneSoft, for Linux. The games are being actively developed and are already making very good progress. Glimmers of hope are the projects "Knights and Merchants: The Kingdom Expanded" and the TPR remake of two other fans, which are complete replicas. On the one hand, remaining game mechanics errors should be corrected and adjustments should be made to maintain compatibility for new platforms, the current version 1.60SR3 lists many of such resolved problems. Since support by ZuXXeZ was also discontinued in 2002, the player community is now trying to guarantee support via unofficial patches.
![knights and merchants free knights and merchants free](https://www.digiseller.ru/preview/828276/p1_2832005_997121be.png)
Some gifted fans are working on programs for editing missions / maps, on modifications and on various other tools related to the game. However, a fan base on has kept the game alive on the Internet for many years. Since the official development of Knights and Merchants 2 was stopped in 2002, the sequel is no longer expected. The multiplayer bug has not been resolved, however, so TSK should be used for multiplayer games. However, there are several updates that fix most of the bugs, making the game mostly playable. For example, saving and loading the game in multiplayer mode, as with TSK, is no longer possible due to bugs (this is sometimes necessary due to synchronous errors). In addition, the game via the multiplayer mode is technically useless or sometimes impossible. However, the players found it difficult to get used to TPR, as this version was released in an immature version and contains a number of bugs. TPR added some new cards and units as well as new screen resolutions to the base game. Originally TPR was supposed to appear as a separate mission CD, but this was not released due to problems with the producer TopWare Interactive. The 2001 published The Peasants Rebellion (TPR for short) is the Gold Edition of the basic version The Shattered Kingdom. In 1998 TSK was published by Zuxxez in Europe. Knights and Merchants: The Shattered Kingdom (short: TSK) was developed by Joymania Entertainment, which was founded by two former Die Siedler II developers, Peter Ohlmann (programmer) and Adam Sprys (graphic designer). the units produced serve to destroy the enemy soldiers and branches. The end of a mission is carried out in a warlike manner, i.e. The core of the game is the construction of a small economic system (village) with a focus on food production and the manufacture of weapons.